Military Games remote production, Content Management and Live Parachuting by SMT
As the broadcasting service provider of military pentathlon, the SMT technical team used the latest IP technology to successfully realize the first time full-range remote production of military event. The whole process of IP-based remote production is the innovation and difficulty of the military pentathlon broadcast this time, and also the first time in China to adopt remote production in the comprehensive international competition. After a month of testing and preparation, the SMT technical team brought the S3 Ultra HD IP system to Wuhan and built a remote production room on the third floor of the Wuhan Military Games IBC.
The military pentathlon competitions need to be carried out in five different venues within six days. For the broadcast, the transition pressure is quite large. If use a traditional OB van or EFP system, you need at least 3 systems to complete the transition, test, and rehearsal work in a short period of time. At least 3 systems would be needed to complete the transition, test, and rehearsal work in a short period of time by using traditional OB van or EFP system.
The SMT technical team took full advantage of remote production. Using only one IP system plus one technical team, successfully completed broadcast task of this project. Significantly reduced equipment costs and labor costs. The advantages of IP remote production technology are fully revealed in this project. The competition site is 60 kilometers away from the remote production room of IBC. The SMT technical team laid out the fiber in three venues in advance. After completing the game every day, only lightweight equipment needs to be replaced, such as the camera body, lens, head topic, call panel, etc., and can completely realize the equipment transition in a short time.
Archive & MCAI content management for large-scale events, AI's Total solution successfully applied to large-scale events
In the 7th CISM World Military Games, the Archive & MCAI system independently developed by Shanghai Media Tech (SMT) was successfully applied, which became a highlight of the Wuhan Military Games IBC media content production. This is also the first formal application of AI artificial intelligence technology in the production of large-scale international comprehensive sports events. The system is completely designed to match the standards and production process of the Olympic Games.
During the competition, it will include all the live broadcast signals of the live venues and the 11-channel ENG return signal. It has 4,000 hours of HD material storage capacity and has both Wisdom AI production and field cataloging, intelligent AI search and download functions, and more than 20 non-linear editing workstations, supporting 52 minutes of daily production, and editing and broadcasting. The SMT team combines the actual needs of large-scale events with artificial intelligence AI applications such as face recognition and speech recognition. Independently developed and completed the system installation, equipment configuration and operation debugging of Archive & MCAI, ensuring the successful application of this product in the Military Games.
Parachuting is also known as the “Courage of the Brave” for its own thrilling and challenging nature. In the parachuting competition of the Wuhan Military Games, fixed-point parachuting is the most basic and difficult one. The SMT technical team completed the live broadcast of the fixed-point parachuting project with high altitude broadcast challenge. This is the first time live broadcast of this project in the history of the Military Games.
In order to present the characteristics of parachuting in an "original" manner, the SMT technical team set up multiple microphones and “bees“ in the aircraft cabin and landing point which making the show more rich and shocking, meanwhile allowing the audience to be more immersive. In parachuting broadcast, in addition to a number of amplification camera stands and wireless camera stands on the ground, there are four wireless camera stands set on the aircraft used to capture the shots of the skydiver in the cabin so that the audience can completely see every exciting action of the player in the game.