L-S-B with VSM at Cabsat 2014
German based L-S-B Broadcast Technologies leads the way in the manufacture of control systems for radio and television production. From 11 to 13 March 2014 the company will demonstrate the key features of its Virtual Studio Manager (VSM) at the Cabsat Exhibition in Dubai. The company is exhibiting at Hall 4, booth 420.
Whether for 4K, remote production, streaming, signal path visualisation or multi-channel broadcasting, VSM provides users with a flexible toolbox, enabling them to satisfy a wide range of demands, simply, individually and cost-efficiently. VSM is manufacturer independent and thus its system structure facilitates the integration of a wide range of processes for production and broadcasting. Its main application areas in the fields of television and radio are studio environments, master control rooms (MCRs), mobile production and remote production environments. In an operational environment control and monitoring is achieved through individually configured GUIs that also represent streams in real time.
For Cabsat in Dubai, L-S-B will show VSM in action simulating a MCR environment with two studios and demonstrate many aspects of VSMs use in practice. This includes the ability to offline prepare and store production settings for manual or scheduled recall into any of the available studio resources.
MCR and studio environment
In the MCR environment, VSM manages OnAir and rehearsal requests for studios and monitors the signals and devices. The possibility to represent an additional studio as a virtual resource allows productions settings and workflows to be created and tested without the need to use the physical resources. VSM’s boxing function enables these stored settings to be recalled to any available physical studio and control room. In normal operation the ‘boxing’ function is capable of storing hardware and software configurations of complete studio and production units as a single entity for retrieval with the press of a single button. In a production environment this enables every available studio to be used as a back-up studio – even when the hardware installed is different. ‘Boxing’ is therefore the ultimate solution for disaster/recovery and production preparation.
Another important function of VSM in the MCR environment is ‘pooling’ which makes it easy to simplify and automate signal management within a MCR. Often the processing of video signals with different formats and frame rates makes routing in a MCR difficult, since it requires the inclusion of format converters from a ‘pool’ of available devices between signal source and target. VSM automatically recognises all the devices in the system and simplifies and automates the way these devices (e.g. frame synchroniser) are handled by integrating them dynamically in the signal path out of this pool. Should one of the selected devices fail, VSM automatically re-routes the signals to other devices in the pool without requiring any intervention from the operator. The device that has failed is identified as faulty and is no longer available until the fault is remedied. Other studio setup features of VSM that can be seen on the stand include the routing of video signals, tally, labelling, intercom control and Video Server control.
Visit L-S-B Broadcast Technologies at the Cabsat Exhibition in Dubai from 11 to 13 March 2014 in hall 4, Booth 420 and see for yourself what VSM can do.
L-S-B Broadcast Technologies GmbH, Wiesbaden (Germany), is the leading manufacturer of control systems for radio and television production. The company’s core product is the IP-based Virtual Studio Manager (VSM), a universal control system. As a single-source solution, VSM works independently of any single manufacturer and thus represents a flexible and powerful answer to technical challenges in the fields of production and broadcasting.
Founded in 2003, L-S-B Broadcast Technologies can draw on an excellent worldwide sales network. A staff of 35 at Head Office in Wiesbaden is responsible for management, project implementation, services and software and hardware development.