Atos and Worldline Unveil “Live Stadium” App in Partnership with EVS
Today’s sports fans are used to having access to a variety of information from the comfort of their homes. While a first screen traditionally provides the main event – audio and video plus expert commentator), a second screen is able to provide the sports fan with interaction with other viewers through social media channels as well as access to statistics and instant replay etc.
Truly Connected Experience
“Live Stadium” brings the home viewing second screen experience to an on-site event – there are also extra services available to a profiled audience. Sports fans will be able to use their personal mobile devices at an event to:
· Buy tickets or merchandising linked to a loyalty program;
· Be guided to, from and inside the venue;
· Get a clearer picture of what is happening on the field of play with control over the content. Using SMART player for live streaming synchronized with real-time results and statistics, automatic personalized recommendations based on preferences, multi-audio commentaries, key information tagged on the time-bar, and more;
· Watch near real-time reviews of key actions from a choice of multiple camera angles using C-Cast, multimedia distribution platform from EVS;
· Share personal experiences with friends using social networks
· Visualize worldwide impact of the match through Social Sentiment Analysis, fan location and fan volume;
· Pre-order food & beverages;
· Play (voting, quiz, etc.),
· Earn rewards and coupons with direct access to a customized e-shop
Atos and Worldline are proud to serve sports fans better with EVS providing an engaging, rich and interactive experience that translates into greater opportunities for stadium operators, clubs and rights holders.
The ´Live Stadium´ app is available to download now.
Atos, Worldline and EVS will attend the Leaders Sport Business Summit in London, on the 8th and 9th October 2014.
Atos SE (Societas Europaea) is an international information technology services company with 2013 annual revenue of € 8.6 billion and 76,300 employees in 52 countries. Serving a global client base, it delivers IT services in 3 domains, Consulting & Technology Services, Systems Integration and Managed Services & BPO, and transactional services through Worldline. With its deep technology expertise and industry knowledge, it works with clients across the following market sectors: Manufacturing, Retail & Transportation; Public & Health; Financial Services; Telcos, Media & Utilities. Atos is focused on business technology that powers progress and helps organizations to create their firm of the future. It is the Worldwide Information Technology Partner for the Olympic & Paralympic Games and is quoted on the NYSE Euronext Paris market. Atos operates under the brands Atos, Atos Consulting & Technology Services, Worldline and Atos Worldgrid.
Worldline [Euronext:WLN] is the European leader and a global player in the payments and transactional services industry. Worldline delivers new-generation services, enabling its customers to offer smooth and innovative solutions to the end consumer. Key actor for B2B2C industries, with 40 years of experience, Worldline supports and contributes to the success of all businesses and administrative services in a perpetually evolving market. Worldline offers a unique and flexible business model built around a global and growing portfolio, thus enabling end-to-end support. Worldline activities are organised around three axes: Merchant Services & Terminals, Mobility & e-Transactional Services, Financial Processing Services & Software Licensing. Worldline employs more than 7,200 people worldwide and generated 1.12 billion euros revenues (pro forma) in 2013. Worldline is an Atos company.
EVS provides its customers with reliable and innovative technology to enable the production of live, enriched video programming, allowing them to work more efficiently and boost their revenue streams. Its industry-leading broadcast and media production systems are used by broadcasters, production companies, post-production facilities, film studios, content owners and archive libraries around the globe. It spans four key markets – Sports, Entertainment, News and Media.Founded in 1994, its innovative Live Slow Motion system revolutionised live broadcasting. Its reliable and integrated tapeless solutions, based around its market-leading XT server range, are now widely used to deliver live productions worldwide. Today, it continues to develop practical innovations, such as its C-Cast second-screen delivery platform, to help customers maximise the value of their media content.