VR Initiatives

VR Initiatives

VR has a long way to go before it will be mainstream (3-5 years), but there’s a helluva’ lot of hardware being thrown out there to make it interesting. More importantly, every major studio is spending heavily to refine the technology and learning all of the tricks required to make compelling VR movies. Thanks to folks and their games, we already have affordably priced headsets from Samsung, Sony, HTC, Facebook (Oculus VR). Please find in our "4K/8K ARISING" section two initiatives: one from Sky and their VR Studio and one from Nokia about OZO and here is a link to a Virtual Road to Tomorrow's Film